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New Thief game will be the same on all platforms

by on10 December 2013 2239 times

Jean-Normand Bucci from Eidos Montreal has confirmed that the new Thief will bring the same experience with the same content on all platforms. Of course, the PlayStation 4, Xbox One and PC Thief edition will surpass the visual side of releases for the Xbox 360 and PS3, but the fundamentals of the game remain unchanged.

The PC edition will contain some specific settings related to the sensitivity of the mouse and FOV, and Eidos remind and Thief will be one of the first PC titles with support for AMD's Mantle API, which opens the way for even better graphics performance. Bucci reveals that currently they are not able to reveal the minimum configuration required for the Thief on the PC, but that their goal is that the whole thing is playable on a wider range of computers.
Within VGX, they recently introduced free supporting applications that should come out in February together with the game, and serve as a tool for tracking the progress of the campaign, competition tables and other details related to the Thief itself.

[Ed- the relrease of a new version of Thief is something most people will be very excited it about. This classic from the now gone Looking Glass Studios ranks changed the way that many thought about gaming. It has inspired a number of other games from Assassin's Creed to Dishonored. We hope that Edios can do justic to this title when they finally release their vision of Thief...]

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Last modified on 10 December 2013
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