From The Blog
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ConnectWise Slash and Grab Flaw Once Again Shows the Value of Input Validation We talk to Huntress About its Impact
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Social Manipulation as a Service – When the Bots on Twitter get their Check marks
Written by Sean KalinichWhen I started DecryptedTech it was to counter all the crap marketing I saw from component makers. I wanted to prove people with a clean…Written on Monday, 04 March 2024 16:17 in Editorials Read 1575 times Read more...
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To Release or not to Release a PoC or OST That is the Question
Written by Sean KalinichThere is (and always has been) a debate about the ethics and impact of the release of Proof-of-Concept Exploit for an identified vulnerability and Open-Source…Written on Monday, 26 February 2024 13:05 in Security Talk Read 1109 times Read more...
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There was an Important Lesson Learned in the LockBit Takedown and it was Not About Threat Groups
Written by Sean KalinichIn what could be called a fantastic move, global law enforcement agencies attacked and took down LockBit’s infrastructure. The day of the event was filled…Written on Thursday, 22 February 2024 12:20 in Security Talk Read 1079 times Read more...
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NetSPI’s Offensive Security Offering Leverages Subject Matter Experts to Enhance Pen Testing
Written by Sean KalinichBlack Hat 2023 Las Vegas. The term offensive security has always been an interesting one for me. On the surface is brings to mind reaching…Written on Tuesday, 12 September 2023 17:05 in Security Talk Read 2129 times Read more...
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Black Kite Looks to Offer a Better View of Risk in a Rapidly Changing Threat Landscape
Written by Sean KalinichBlack Hat 2023 – Las Vegas. Risk is an interesting subject and has many different meanings to many different people. For the most part Risk…Written on Tuesday, 12 September 2023 14:56 in Security Talk Read 1848 times Read more...
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Microsoft Finally Reveals how they Believe a Consumer Signing Key was Stollen
Written by Sean KalinichIn May of 2023 a few sensitive accounts reported to Microsoft that their environments appeared to be compromised. Due to the nature of these accounts,…Written on Thursday, 07 September 2023 14:40 in Security Talk Read 2121 times Read more...
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Mandiant Releases a Detailed Look at the Campaign Targeting Barracuda Email Security Gateways, I Take a Look at What this all Might Mean
Written by Sean KalinichThe recent attack that leveraged a 0-Day vulnerability to compromise a number of Barracuda Email Security Gateway appliances (physical and virtual, but not cloud) was…Written on Wednesday, 30 August 2023 16:09 in Security Talk Read 2096 times Read more...
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Threat Groups Return to Targeting Developers in Recent Software Supply Chain Attacks
Written by Sean KalinichThere is a topic of conversation that really needs to be talked about in the open. It is the danger of developer systems (personal and…Written on Wednesday, 30 August 2023 13:29 in Security Talk Read 1889 times Read more...
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Humanity’s Last Light will shine on May 14
Deep Silver announces release date for Metro: Last Light
Larkspur, Calif., – March 1, 2013 -- Deep Silver today announced that Metro: Last Light, the highly anticipated first person shooter sequel to the extraordinary Metro 2033, will be available on May 14, 2013 in North and Latin America and May 17, 2013 across Europe for PlayStation®3, the Xbox 360® video game and entertainment system from Microsoft and Windows PC.
“The new release date is the ideal way to strike the balance between bringing the best out of Metro: Last Light and not keep the fans waiting longer than necessary,” said Dr. Klemens Kundratitz, CEO of Koch Media. “We won’t leave that time unexploited and will work closely together with 4A Games to make the game even better. It will receive all the attention it deserves.”
In the year 2034, a nuclear war has turned the world into a post-apocalyptic wasteland. In Moscow, the tunnels of the Metro have become a new home for the former inhabitants of the city. Within the catacombs, they fight for their survival, fending off hordes of hideous mutants born from the toxic atmosphere, as well as other factions desperate to take control of what little hospitable land remains. As they fight, they also search for a doomsday device that could be the key to their victory. A civil war is inevitable. During these dark hours, the players will embody Artyom, and become the last light for all of mankind.
The plot of Metro: Last Light was written by Dmitry Glukhovsky, acclaimed author of the novel Metro 2033 which inspired the creation of both video games. Also, Glukhovsky is responsible for all dialogues in Metro: Last Light. Glukhovskys novels Metro 2033 and Metro 2034 have sold more than 2 million copies worldwide. In 2013, his latest book Metro 2035 will be also available outside of Russia.
For more information about Metro: Last Light, please visit www.enterthemetro.com.
About Deep Silver
Deep Silver develops and publishes interactive games for all platforms, seeking to deliver top-quality products that provide immersive game experiences driven by the desires of the gaming community. The company has published more than 200 games worldwide since 2003, including the critically-acclaimed, best-selling zombie action game, Dead Island™. Upcoming titles include the side-scrolling arcade brawler, Sacred™ Citadel, the isometric action RPG, Sacred 3, and the next game in the Dead Island franchise, Dead Island Riptide. The company recently added the Metro franchise to its catalogue and acquired renowned developer Volition with plans to publish future titles in the Saints Row franchise. Deep Silver, Inc. is a wholly-owned subsidiary of Koch Media, GmbH. For more information, please visit www.deepsilver.com or follow us on twitter at @deepsilver.
About 4A Games
4A Games is a computer game development studio based in Kiev, Ukraine. The studio was established in December 2005 by the veterans of Ukrainian game industry, with the aim of developing premium quality computer games for high-end PCs and next generation consoles supported by the in-house developed "4A Engine".
At the heart of the company are around 80 talented designers, programmers, artists, sound specialists and writers, with years of experience in software development and computer games in particular.
© Deep Silver, a division of Koch Media GmbH, Austria
Windows, Xbox, Xbox 360 and Xbox LIVE are trademarks or registered trademarks of the Microsoft group of companies.
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