Remember all of the jokes about EA putting out games before they were ready? I do and many of them were very funny. Apparently someone at EA might have read them too and while we can picture them having an amused chuckle at first they might have also been a little concerned. Around the time that E3 was happening EA made comments to the effect that they would no longer push games out the door before they were ready. We all looked on with a look of “yeah right” on our faces and waited for the next unfinished game to hit the streets.
Hey, remember the game Mirror’s Edge? Well if you do not it was about a young woman who works as a runner. Runners are hired by underground groups that want to communicate without the use of heavily monitored phone or network systems (sound familiar?). The get around the city runners use a variety of techniques including leaping from rooftop to rooftop. This means there are plenty of combination moves to ensure that you maintain momentum and can make that next jump. Mirror’s Edge was also noteworthy for its open environment and different first person viewpoint (it was much closer to a real first person view).
DICE on Battlefield blog posted details of the seven multiplayer modes, which are intended for Battlefield 4. It is noteworthy that only Conquest and Dominion modes will be available in the multiplayer beta, which on the PC, PlayStation 3 and Xbox 360 arrives on 4th of October. In addition to the above mentioned modes, Battlefield 4 comes with a brand new multiplayer mode named Obliteration, which (like almost all other modes) should support up to 32 players on PC, Xbox and PlayStation 4 One, and up to 24 players on PlayStation 3 and Xbox 360
DICE in Stockholm on Tuesday unveiled Battlefield 4, revealing some interesting details about the new game in this mega popular series and promised even better and more impressive experience of virtual warfare. After the launch game will be available for PC, PlayStation 3 and Xbox 360, which comes as a surprise since the new generation of consoles at the door.
If anyone has ever really thought that console gaming is better than the PC then here is one to put a nice monkey wrench into that thought machine. As we see the installers for PC games getting larger and extending into more DVDs we find that the console gamers are hitting something of a wall. You see even with Bluray you have a finite amount of space to stuff everything in. This means that as graphics and other objects in a game grow you lose out in many other ways. Bulky AI code gets slimmed down, expansive maps get trimmed.