Today I was asked why we do not attend the Electronic Entertainment Expo (E3). It was a valid question, but the answer is not really all that simple. If I had to be blunt I would say that we stopped covering E3 when it became one big misdirection. Over the years E3 changed from a real showcase for games and software and more of chance to show off games in a way that they will never end up for the consumer.
Social Media can be a great thing if used properly. However, lately people tend to use it for… well let’s call it ranting. I cannot count the number of rants and tantrums I have seen on Twitter, Facebook and even Google+. It seems that some people feel that social media sites are their own personal forums to share every thought they have no matter how positive or negative it is. When you point this out to the ranters, you are likely to be told that it is their page and you do not have to read it. Well… that is the problem, you never really know just who might be reading your rant and what they might do about it.
Growing up Lego was one of the “toys” that I played with most (that and girder and panel). I would build everything from cars, to towers to spaceships with the multi-colored blocks that I had collected. Lego’s popularity has not waned any since those days, in fact it has seemed to continue to grow as they come up with new and more unique kits for you to construct. Lego just seems to have a knack for understanding how to engage kids and adults alike.
Wow! Ok this is a new one for me. Apparently it is simply too difficult to draw and code for the female form in games. At least that is what Ubisoft’s Creative Director, Alex Amancio said recently in a video interview posted on the site Polygon. Because of this difficulty there will be no women in Ubisoft’s next installment of Assassin’s Creed, at least the Co-Op part. Now, either this is one of the dumbest things ever said by a gaming executive, or it is a bad attempt to draw attention to a game that does not need any help.
Earlier this week across the internet rumors have spread about the new Battlefield that suggested a new game named Battlefield Hardline and that it will be delivered by the creative minds behind Dead Space games - Visceral Games. Shortly fter came the official confirmation from Electronic Arts, which has promised that despite the fact that the new BF will not be another product of DICE studio, fans of the series will get a good game.
In their latest release, Bethesda has announced that Wolfenstein: The New Order is now released for sale in all world markets. New Wolfenstein title leads us to an alternate history in which the Nazis won the war and established dominion over the entire world.
Ubisoft has confirmed that Tom Clancy's The Division is postponed until next year when it should appear on the PC, PlayStation 4 and Xbox One. They delay was accompanied by the usual statement that explained that the Ubisoft Reflections, and development houses Ubisoft Massive and Red Storm Entertainment does not want to compromise the project at the expense of the quality, and that they plan to publish the game plan when it is completely ready.
The development of the upcoming Watch Dogs has come to an end and the game is finally sent to duplication so it can arrive on time to the shops around the world - Ubisoft has confirmed this on the official blog by dismissing the slightest possibility of further delays.
The time has come to say our farewells to legendary Neversoft studio on whose games many of us grew up. All the remaining employees will be transferred to Infinity Ward - confirmed by Activision CEO Eric Hirshberg.
In a new publication on the official website of the creators of the popular Bastion was confirmed that their new project, Transistor, will be available to play on May 20. The game will be available upon release for the PC and PlayStation 4 at a price of €18.99.