DecryptedTech

Monday08 August 2022

Displaying items by tag: Facebook

When you hear people talking about anonymity on the internet it most people will think privacy. When companies hear anonymity on the internet they think piracy, crime, hacking and lost revenue. This is probably the biggest disconnect in the internet age, companies want to monetize your personal information. This is big money and (as we have said more than once) is a commodity that they have been trying to legalize for more than a decade.

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Dating website OkCupid seems to think that Facebook’s manipulation of their subscriber’s news feeds as an emotional experiment is perfectly ok. Their reasoning? “That's how websites work.” Yes you read that right. According to Co-Founder Christian Rudder this type of thing goes on all the time and so it should not be a surprise to anyone and no one should be upset about it.

Published in News
Monday, 14 July 2014 06:58

Will VR hurt real social interaction?

Recently a comment from former Valve contractor, Fabian Giesen that VR is “bad news” brought up an interesting point. On the surface the technology has some interesting implications for making gaming, multi-media and even social networking more interactive and engaging. However, there is a much darker side to this technology that might escape the eye because of the flashy parts.

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If there was ever an indication that virtual reality might make it in the mainstream market it is when the web browsers start to support it. So far we have heard rumblings that Microsoft, Google and even Mozilla will be throwing their lot in with the VR gang. One of the big reasons for this is that Facebook has already pushed into that territory with their purchase of Oculus VR. After buying the virtual reality headset maker there have been multiple rumors of Facebook making a VR social world as an extension of their existing social network.

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The dire warnings of manipulation through mass media are usually seen as the arena of the paranoid. Most will label anyone that claims we are being controlled in this manner as part of the tin foil hat club. Now that it we find that Facebook itself might have participated in an event designed to manipulate people’s emotions through their news feeds these claims do not sound too crazy any more.

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Facebook bought the startup company Oculus VR for reasons that they have not quite made public, but it has been assumed that it was to help them get into the gaming industry as well as expand Facebook in a new way. So far we have heard a few rumors about what this goal might be including a vast virtual world that takes online social interaction to a new level.

Published in News
Monday, 02 June 2014 13:23

Samsung teams up with Facebook for VR

After the purchase of Oculus VR for a cool $2 Billion many people wondered what Facebook was up to. The purchase did not seem to make any sense. However, if you looked closely at some of Facebook’s other purchases and also where many big players in the market were heading it made a lot of sense. Facebook wanted to enter the world of augmented reality and had plans for a social game with an immersive user experience. Oculus VR was almost tailor made for what they wanted to do.

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In line with earlier announcements, on the Facebook's F8 conference in San Francisco, Mark Zuckerberg has unveiled its new advertising service. It is a service called Audience Network, which serves to distribute ads in mobile applications from other manufacturers, all via Facebook.

Published in News
Monday, 28 April 2014 12:02

Facebook buys up mobile application Moves

Facebook went shopping once again. After the $20 billion spent on WhatsApp and Instagram, to name just a bigger acquisitions, another mobile application - Moves, will be assimilated.

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Facebook bragged with the new functionality for its mobile iOS and Android apps. A new option is called "Nearby Friends" which notifies the user when the one of his Facebook friends are found nearby, all to facilitate socializing users in real life.

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