After the success of the Hyper X Cloud Pro Gaming headset Kingston went back to the drawing board to make a product that would be a worthy successor. The question was, how do you top something that is that good? The Hyper X Cloud Pro was (and still is) an amazing headset. The sealed enclosures for the larger than normal drivers along with the tuning make them one of the best headsets you can get for the money. Kingston’s team decided that throwing in their own USB audio controller, complete with simulated surround and amp, would be a good start. We had the chance to play with a set during CES 2015 and also got one to bring home. Since then we have used them in multiple environments and with more audio sources than we can really put in a single article. So now we can tell you if the Hyper X Cloud Pro II is worthy of the name or not.
Half Life is one of those games, along with Doom and Castle Wolfenstein, which helped define an entire genre of games. It gave us a new type of hero as well, the crowbar toting MIT PHD Gordon Freeman. Since the games introduction fans have waited for each new chapter in the life of Dr. Freeman. Sadly we have never really gotten the “third” chapter in Freeman’s life, but there has always been the modding community to help keep u going. Back in 2012 a group called Black Mesa Source revamped the game from beginning to the Lambda Core level to the delight of many fans.
Over the last year or so the PC Gaming market has seen an interesting re-birth. Although many developers seem to have embraced the new x86 console craze the peripheral manufacturers for the PC did not get the memo. One company that has leapt into the fray is Tesoro, so far they have dropped more than one high-end headset, keyboard and other accessories for the gamer to enhance their experience. Today we have another one of their products in the lab, the Kuven Pro 5.1 gaming headset. Let’s listen in and see how they sound.
The days of the long campaign game are almost dead and gone. Since Half Life 2 we have not really seen a game with the same sprawl even with its linear path. The reason for this is that game developers are under increased pressure to get the title out. They do not have the time to create the massive world that we saw in Half Life and Half Life 2. To combat this game have been turning to the idea of the side quest. These are little mini games inside the world of the larger game that provide opportunities to explore the world further. Of course games have moved away from the end to end style of games like Half Life, Modern Warfare etc. The need to allow for player development has moved games in a new, and needed, direction.
I have to admit that I am a big fan of the whole Zombie genre. There is something about a game where the “bad’ guy is predominantly the undead out for your brains. Added into most of these games is an element of hardship. You do not have all of the trappings of modern technology, food, medicine, ammo and weapons are all scarce. Well… at least that is the way it is supposed to be. In a lot of current games you still have access to some pretty heavy firepower even if ammo is thin on the ground.
In 2004 Valve released the follow on to their wildly popular Half Life series in the form of Half Life2. They followed this up with an attempt at spacing out the next few games as chapters. This was supposed to benefit fans of the game by giving them a new “game” on a much faster schedule. Sadly for fans of Half Life this plan did not go well and the episodes dried up after getting only two out to the masses. This was despite the fact that three full episodes were planned. Since the release of Half Life 2: Episode 2 fans have been waiting for something, anything from Valve that features their favorite PHD hero, Dr. Gordon Freeman.
CES 2015, Las Vegas NV - Palazzo
Out of all of the people we visited during CES 2015 Thermaltake’s suite was one of the most interesting. When we walked in we found three full suites packed with cases, cooling, power supplies and items aimed right at the gamers out there. I was rather impressed even before Shannon Rob came by to show everything off.
Remember how Ubisoft offered that free game to everyone that had issues with AC Unity? Well despite many people thinking that this was to make things right it was really all about making sure that Ubisoft did not end up the target of a law suit. According to multiple sources on the internet there is verbiage in the EULA that says you are giving up any and all rights to sue Ubisoft over the issues present in AC Unity. To call this a jackass move on the part of Ubisoft is something of an understatement.
Valve has decided to remove the game Hatred from their project green light program and the decision has been met by strong comments for and against the move (which has led to them putting it back). The game is, shall we say, interesting in that it puts the player in the role of someone that is planning to go out and kill a large number of innocent people. The trailer shows a number of disturbing images (in our opinion) including a scene of the main character putting a gun in someone’s mouth and pulling the trigger. From most aspects the game is not good for anything other than just senseless violence, but then again there are many other games in genre that follow the same story line and they are still available.
Just when you thought it could not get any worse for Ubisoft it turns out that the patch they designed to fix all of the broken stuff is also sort of broken. According to a post on the Assassin’s Creed Unity site some Xbox owners were seeing a 40GB download when they were trying to grab patch 4 for the game. It seems that the patch was attempting to re-download the entire game and simply overwrite all of the game files instead of just trying to replace the messed up ones.