Over the last couple of days, we have received information that would indicate nVidia is not moving to HBM 2 for their consumer GPUs (outside of some extremely high-end models). Instead, they appear to be focusing on improvements found in GDDR5X and GDDR6. Conversely, AMD appears to be focusing on HBM for many of their high-end and even some mid-range cards. The two very different paths has sparked something of a debate amongst fans of both products (as you can imagine). The questions are, why chose one over the other at this point and is HBM a truly viable option for AMD?
The experts have all weighed in. 2016 will be the year of Virtual Reality. The problem is that the experts are very often wrong. Still that has not stopped multiple companies from pushing out new VR headsets, APIs, development kits and more. The craze has gone so far as to start effecting the way that companies are making core hardware. We already know that AMD is pushing for VR mastery with new products and by showing which existing products also have a level of VR support.
On the 19th of January Samsung announced that they had begun mass production of their 4GB HBM 2.0 3D memory. This announcement was the starting gun for the next big GPU race. As we know both AMD and NVIDIA are racing to get viable products to the market in time for Oculus and HTC to launch their consumer version VR headsets. Up until now we have really only seen the developers’ kits and while these have been impressive they are not what most are hoping for in the final product.