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Displaying items by tag: Microsoft

According to a statement that Microsoft released on Friday, several outrages in their Azure environment were caused by a large-scale Distributed Denial of Service attack. The attack began in early June 2023 when “surges in traffic” began causing availability impacts. Microsoft began an investigation into the incident and are now tracking a potentially new threat group (Storm-1359). The new group is using a somewhat different attack vector although most of the moving parts behind the attack are common.

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On Wednesday Microsoft’s threat group unveiled information about a new Russian Threat Group with ties to the GRU. As part of the announcement, they also noted that the group has a low success rate and poor operational security. The group, which Microsoft is now tracking under the name Cadet Blizzard seems to focus on service disruption, destructive campaigns and information gathering. Microsoft noted that they appear to be a combination of technically skilled, but lacking direction and sophistication.

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Google has pushed out a new patch for Chrome to deal with a zero-day vulnerability tracked as CVE-2023-3079. In the patch release Google is clear that this vulnerability is actively being exploited in the wild and that users of both Chrome and Edge should update to the latest version as soon as possible. The report of the flaw was from Google’s own threat research team making this an even more urgent event.

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Remember how the EU regulators said the Microsoft Activision deal was pro competition and pro-consumer? Well, I wonder what they might be thinking now as news is dropping saying that both Microsoft and Activision are considering pulling games out of the UK in order to push the buyout through. The deal all on its own is far from pro-competition and standing on licensing agreements that affect 1% of the market defied logic, but now we see the lengths that Microsoft is willing to go to in order to get their way.

Published in Game Thoughts

RedFall by Akrane Austin was not a well-received game. It has been pretty much panned by everyone that played it. The complaints range from a bad story line and plot to bad graphics, game lag and terrible AI (you can read our review to see our thoughts). Well, it seems that the developers at Arkane Austin were not happy with the game either and were hoping that Microsoft would step in and alter the course before launch.

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There is no such thing as a coincidence, especially in the business world. If you hear of something and the timing seems suspicious, it is because someone pushed something in the right direction at the right time. This is the case that we see here with Sony now being under investigation by the Romanian Competition Council for possible market abuse at a time when Microsoft is trying to gain a market advantage. If this news does not seem odd to you, you might not be paying attention.

Published in Game Thoughts

Microsoft’s $69 Billion wish list includes the acquisition of Activision Blizzard and all the goodies that it controls. This deal has been called the largest in gaming history and it should be. It involves a massive amount of money, and a large stockpile of AAA gaming IP. It would all be under Microsoft’s control. The deal has been approved by 37 different agencies (including the EU) and has two notable hold outs; the US FTC and the UK’s CMA. Microsoft has appealed the UK regulator’s move to block the deal while the FTC case is not set to be heard until August.

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With some of the news around AI I feel like I should just create a “what could go wrong” series of articles. After all, as we see the term “AI” pushed around as the savior for all the things, we should be aware of the fact that things could go horribly wrong with any of these systems. So, it is with that in mind that we bring you news that Microsoft is now offering an AI content moderation system called Azure AI Content Safety. I mean having a system that was taught what is harmful content to control speech in online platforms… what could possibly go wrong?

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Over the last few months Windows 11 users have dealt with an annoying bug in Windows Defender. The bug was a continuous restart prompt to “enable” LSA protection. The problem is that LSA was enabled the whole time. The system just did not acknowledge that his was complete and had a flag requiring a reboot to finish the configuration. To combat this Microsoft pushed out a patch that was really little more than removing the reboot flag from the registry.

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Yesterday we talked about how the Microsoft Activision Blizzard deal had been approved by the European Commission (on antitrust) touting licensing deals that were pro competition. As we stated in that article, the licensing agreements only extend to cloud gaming services, they exclude consoles and other non-Microsoft controlled hardware. The EC and Microsoft are calling this very pro-competition even though cloud gaming represents around 1% of the market.

Published in Game Thoughts
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