If it only takes a couple of people to ruin a good thing then what happens when it is lot more than a couple? Well in the end things get shut down, just ask Oculus. After launching their development kit for the Oculus VR in China they had to pull it quickly when they discovered that people were not buying it for themselves, but to put it up for resale. This is not the coolest thing to do and could have a big impact on if Oculus releases a kit to other parts of the world.
Facebook bought the startup company Oculus VR for reasons that they have not quite made public, but it has been assumed that it was to help them get into the gaming industry as well as expand Facebook in a new way. So far we have heard a few rumors about what this goal might be including a vast virtual world that takes online social interaction to a new level.
Although the concept of Virtual Reality (VR) is nothing new, there has always been something of a roadblock for this technology. That roadblock is money, if you do not have the money for the hardware and the programing APIs you are not going to develop for it. This is pretty much the fate of any technology that is stuck in the hands of a few large companies. Just look at 3D, we do not see 3D as more prevalent in gaming and movies because of cost.
Over the last few weeks Oculus VR has been in the news; first for being bought out by Facebook, then for being sued by a few former friends and then for Facebook allowing Samsung to use their tech to get the jump on a few others. This has put the whole world of virtual and augmented reality back into the mind of the consumer. We have noticed that there have been some new companies coming out of the word work with their own VR devices and technologies. The latest of which is Valve.
After the purchase of Oculus VR for a cool $2 Billion many people wondered what Facebook was up to. The purchase did not seem to make any sense. However, if you looked closely at some of Facebook’s other purchases and also where many big players in the market were heading it made a lot of sense. Facebook wanted to enter the world of augmented reality and had plans for a social game with an immersive user experience. Oculus VR was almost tailor made for what they wanted to do.
After ZeniMax accused Oculus VR for stealing a technologies that were used to create Oculus Rift, the accused party decided to make a statement. The Oculus VR claim that not a single line of code from ZeniMax nor any of their technology is used in Oculus VR products.
Valve's Joe Ludwig via Steam Community said that the Steam client recently added experimental support for VR mode. The whole thing is designed for owners of Oculus Rift, and is linked with the upcoming conference Steam Dev Days, in which Valve plans to present their toolset for creating VR software.
The saga of Gordon Freeman is one that is legendary in the gaming world. The original Half Life represented a significant shift in the way that games were designed. Valve put an enormous amount of thought and time into the development of Half Life and then did it all again with Half Life 2. Fans ate up the new set and characters hungrily and once they were done with that helping they sat at the table waiting for more. Sadly, after a few mini-games called episodes Gordon Freeman has dropped off the face of the Earth. We have not heard anything about him and his famous crowbar in a number of years.