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learnwithportalsWhen the game Portal first hit I was stunned at its brilliance. It was a very complicated concept stuck into a humorous and simple format. It had winning elements borrowed from some of my favorite games of all times (the constantly insulting GLaDOS was the SHODAN Computer from System Shock) and even the run down environment felt very familiar (because it was just like the inside of the Original HalfLife). Put simply, the game built on past experiences in a new and surprisingly fun way.

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