From The Blog
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ConnectWise Slash and Grab Flaw Once Again Shows the Value of Input Validation We talk to Huntress About its Impact
Written by Sean KalinichAlthough the news of the infamous ConnectWise flaw which allowed for the creation of admin accounts is a bit cold, it still is one that…Written on Tuesday, 19 March 2024 12:44 in Security Talk Read 707 times Read more...
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Social Manipulation as a Service – When the Bots on Twitter get their Check marks
Written by Sean KalinichWhen I started DecryptedTech it was to counter all the crap marketing I saw from component makers. I wanted to prove people with a clean…Written on Monday, 04 March 2024 16:17 in Editorials Read 1587 times Read more...
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To Release or not to Release a PoC or OST That is the Question
Written by Sean KalinichThere is (and always has been) a debate about the ethics and impact of the release of Proof-of-Concept Exploit for an identified vulnerability and Open-Source…Written on Monday, 26 February 2024 13:05 in Security Talk Read 1118 times Read more...
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There was an Important Lesson Learned in the LockBit Takedown and it was Not About Threat Groups
Written by Sean KalinichIn what could be called a fantastic move, global law enforcement agencies attacked and took down LockBit’s infrastructure. The day of the event was filled…Written on Thursday, 22 February 2024 12:20 in Security Talk Read 1089 times Read more...
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NetSPI’s Offensive Security Offering Leverages Subject Matter Experts to Enhance Pen Testing
Written by Sean KalinichBlack Hat 2023 Las Vegas. The term offensive security has always been an interesting one for me. On the surface is brings to mind reaching…Written on Tuesday, 12 September 2023 17:05 in Security Talk Read 2136 times Read more...
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Black Kite Looks to Offer a Better View of Risk in a Rapidly Changing Threat Landscape
Written by Sean KalinichBlack Hat 2023 – Las Vegas. Risk is an interesting subject and has many different meanings to many different people. For the most part Risk…Written on Tuesday, 12 September 2023 14:56 in Security Talk Read 1861 times Read more...
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Microsoft Finally Reveals how they Believe a Consumer Signing Key was Stollen
Written by Sean KalinichIn May of 2023 a few sensitive accounts reported to Microsoft that their environments appeared to be compromised. Due to the nature of these accounts,…Written on Thursday, 07 September 2023 14:40 in Security Talk Read 2134 times Read more...
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Mandiant Releases a Detailed Look at the Campaign Targeting Barracuda Email Security Gateways, I Take a Look at What this all Might Mean
Written by Sean KalinichThe recent attack that leveraged a 0-Day vulnerability to compromise a number of Barracuda Email Security Gateway appliances (physical and virtual, but not cloud) was…Written on Wednesday, 30 August 2023 16:09 in Security Talk Read 2103 times Read more...
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Threat Groups Return to Targeting Developers in Recent Software Supply Chain Attacks
Written by Sean KalinichThere is a topic of conversation that really needs to be talked about in the open. It is the danger of developer systems (personal and…Written on Wednesday, 30 August 2023 13:29 in Security Talk Read 1896 times Read more...
Recent Comments
- Sean, this is a fantastic review of a beautiful game. I do agree with you… Written by Jacob 2023-05-19 14:17:50 Jedi Survivor – The Quick, Dirty, and Limited Spoilers Review
- Great post. Very interesting read but is the reality we are currently facing. Written by JP 2023-05-03 02:33:53 The Dangers of AI; I Think I Have Seen this Movie Before
- I was wondering if you have tested the microphone audio frequency for the Asus HS-1000W? Written by Maciej 2020-12-18 14:09:33 Asus HS-1000W wireless headset impresses us in the lab
- Thanks for review. I appreciate hearing from a real pro as opposed to the blogger… Written by Keith 2019-06-18 04:22:36 The Red Hydrogen One, Possibly One of the Most “misunderstood” Phones Out
- Have yet to see the real impact but in the consumer segment, ryzen series are… Written by sushant 2018-12-23 10:12:12 AMD’s 11-year journey to relevance gets an epic finish.
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Displaying items by tag: Cloud gaming
Microsoft’s Cloud Feature Runs at a Loss According to Testimony to FTC
So, it seems that under direct questioning Microsoft has been forced to admit that cloud gaming is not as big of a deal as they have been saying it is. We have long held that their generous 10-year cloud licensing deal for cloud gaming was not an honest attempt at competition. After all cloud gaming represents a little less than 1% of the total gaming market. Now Sarah Bond has admitted that it is not a popular option and that it is most commonly used as a feature for Microsoft consoles.
The Microsoft Activision Blizzard Deal, Let’s Talk about the Elephant in the Room
Microsoft’s $69 Billion wish list includes the acquisition of Activision Blizzard and all the goodies that it controls. This deal has been called the largest in gaming history and it should be. It involves a massive amount of money, and a large stockpile of AAA gaming IP. It would all be under Microsoft’s control. The deal has been approved by 37 different agencies (including the EU) and has two notable hold outs; the US FTC and the UK’s CMA. Microsoft has appealed the UK regulator’s move to block the deal while the FTC case is not set to be heard until August.
Microsoft CEO Hints that New Games Might not be Available in the UK While Claiming Pro Competition Stance
Yesterday we talked about how the Microsoft Activision Blizzard deal had been approved by the European Commission (on antitrust) touting licensing deals that were pro competition. As we stated in that article, the licensing agreements only extend to cloud gaming services, they exclude consoles and other non-Microsoft controlled hardware. The EC and Microsoft are calling this very pro-competition even though cloud gaming represents around 1% of the market.
Microsoft gets a Green Light from the European Commission on Activision Blizzard Buy
It looks like the folks at the European Commission have decided that Microsoft buying out Activision Blizzard for $69 billion (with a B) is not going to be a violation of their antitrust rules. The approval means that there are only a few roadblocks to the deal going through. South Korea and China have not decided yet, while the US and UK have challenged it. The deal has been called the world’s biggest gaming takeover and is viewed by many as a bad thing for competition as it would leave Microsoft in control of a majority of game development groups.
Jen-Hsun Huang says internet speeds slowing down 4k game streaming
The idea of the “cloud” is nothing new and has, in fact, been around for a number of years in one form or another. The concept goes back to the use of small “dumb” terminals that were nothing more than display devices for com putting done in a central location. After it became possible to put more power into the systems we used the cloud faded into the back ground. With the production of mobile devices that did not typically have the same power and capacity as a desktop the cloud returned. It had a major resurgence when the smartphone and tablet leaped onto the scene and now it seems that everything is trying to become cloud based; including gaming.
OnLive has launched CloudLift
The company OnLive has launched CloudLift, a new cloud-gaming service that allows users to use the power of the cloud and play their favorite PC games purchased on one of the popular services for digital distribution of games - starting with steam, on any device.
Xbox future is in the clouds
Speaking at a recent press conference held in London, Microsoft's Phil Harrison explained that the future of their Xbox brand lies in the clouds, and explained that it is precisely this vision with which he came to Microsoft.
OnLive CEO keeps his job after new investors
After we found out that OnLive faced financial disaster we expected that a new board would come to replace the one that led the company to bankruptcy, but looks like that is not the case. Steve Perlman get to keep his chair and remains CEO at OnLive. Their restructuring created a $40 million loss to HTC for what they invested in the company. I looks like the new investors believe that the former CEO can turn things around and make profit with their help.
Ubisoft Is Claiming Massivley Exagerated 95% Piracy Rate As An Excuse To Move To the Cloud
There is certainly something going on in the software/gaming industry and from all of the information we have been able to get our hands on it is not looking good for the consumer. After showing you the reports that indicate a push for stronger control over mobile apps and that the US Government is becoming more and more interested in that space we are seeing more companies cite fantastical numbers claiming rampant piracy. This time it is our friends over at Ubisoft and the claim is that 95% of their titles are pirated.
EA is up for sale?
Quite a rumor is swirling around the tech world today. Supposedly EA is making preparatory efforts to sell their company. Furthermore, what adds credibility to this notion is that the “rumor” is being reported by the New York Post and not some random dime-a-dozen blog on the internet.