Twelve 4K resolution video cameras were set up around the playground and recording every moment of the action from all possible angles. Software derives captured images and generates 3D image of the event and stores it in the database.
At a time when the director decides to transmit a replay, three-dimensional image that can be slowed or stopped at any time is generated, and while it is being shown the whole scene can be rotated in order to see the action from any angle.
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