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Displaying items by tag: redfall

For the second of our game reviews, since returning to covering games, we decided to look at the Microsoft flagship game RedFall. If you have heard of this game, it has probably been in a negative light. Most reviews have already come in and they are not good. Everything from calling the writing and plot “Woke” to buggy graphics, enemy AI, and terrible stylized artwork. So, with this list of negatives already in place, why even bother? Well, I am a glutton for punishment, I like terrible games (at times) and it was free on Game Pass… incidentally I also thought it might be funny to see if this game was as bad as everyone said and add something to the pool of snark surrounding it. For this review we will be covering the Game Pass PC version and playing it on the Xbox One Series X.

Published in Game Thoughts

RedFall by Akrane Austin was not a well-received game. It has been pretty much panned by everyone that played it. The complaints range from a bad story line and plot to bad graphics, game lag and terrible AI (you can read our review to see our thoughts). Well, it seems that the developers at Arkane Austin were not happy with the game either and were hoping that Microsoft would step in and alter the course before launch.

Published in Game Thoughts

After Phill Spencer’s recent comments on why Microsoft can’t beat Sony or Nintendo via “normal methods” we started to wonder why he would make this kind of statement. So, with our usual OCD we dove into some of the things that are happening at both Microsoft and Microsoft Gaming. Microsoft has been in an interesting spot and not for the first time. They seem to get into this spot where they are in between strategic and tactical projects. In this “down” time we tend to seem them look to shore up documentation, investigate acquisitions to expand their reach, and start to plan for their next conquest.

Published in Game Thoughts