After ZeniMax accused Oculus VR for stealing a technologies that were used to create Oculus Rift, the accused party decided to make a statement. The Oculus VR claim that not a single line of code from ZeniMax nor any of their technology is used in Oculus VR products.

Friday, 21 March 2014 15:48

Sony Shows off Project Morpheus

After months of speculation Sony at this year's GDC finally announced its own solution for virtual reality and it is called Project Morpheus. Sony's "virtual reality glasses" are intended for PlayStation 4 and beside in games they can be used for viewing other content.

Thursday, 16 January 2014 16:48

Virutal Reality games on Steam

Valve's Joe Ludwig via Steam Community said that the Steam client recently added experimental support for VR mode. The whole thing is designed for owners of Oculus Rift, and is linked with the upcoming conference Steam Dev Days, in which Valve plans to present their toolset for creating VR software.

Thursday, 19 December 2013 19:24

VR Support added to Steam

Not so long ago, there were some rumors going around that PC gaming is dead. After that we Steam Machines were presented, and made a clear statement that there rumors are nothing but mere rubbish. And great news continue to arrive for PC gaming.

Google Glass available for developers
Published in News
Tuesday, 26 November 2013 20:27

Google Glass available for developers

Google has, as expected, began a new phase of commercialization of their smart glasses. They decided to send an email to specific number of developers during this week in which the company invites them to buy their very own copy of Glass (with the corresponding security code), in order to begin with the development and adaptation of their applications.


Sony has confirmed that they will introduce the VR headset that will be in a peripheral add-ons for the PlayStation 4 at the Tokyo Game Show. One of the first titles that PS4 will come with support for Sony's VR headset should be racing game Drive Club. The whole thing was supposed to be featured at the GamesCom, but Sony decided at the last moment to wait until the last this year's lgaming fair in Tokyo.

Wednesday, 07 August 2013 14:56

John Carmack Joins VR Company Oculus As CTO


Despite many claims that touch is the next way we will interact with our devices there are those that think (quite rightly) that this is not actually the case. The problem with touch interaction is that they are not very accurate and also tend to block your field of view (nothing like having your finer over your target). Because of this touch is not really suited for continued usage and is best as an intermediary input form. Now before someone points out that touchpads have accuracy down to 1mm we will clarify what we are saying here, touch screens are not suited for most computing and with the exception of a certain vertical are terrible for gaming.


The saga of Gordon Freeman is one that is legendary in the gaming world. The original Half Life represented a significant shift in the way that games were designed. Valve put an enormous amount of thought and time into the development of Half Life and then did it all again with Half Life 2. Fans ate up the new set and characters hungrily and once they were done with that helping they sat at the table waiting for more. Sadly, after a few mini-games called episodes Gordon Freeman has dropped off the face of the Earth. We have not heard anything about him and his famous crowbar in a number of years.

Sunday, 28 April 2013 21:56

New insights on Google Glass


Developers and other lucky ones who got the first copies of the Google Glass on testing revealed more details about this interesting gadget. Among them is Jay Lee, who with the help of Liam McLaughlin managed to find the USB debugging options of Glass and connect them to computer via Android ADB.

Tuesday, 16 April 2013 23:24

Google Glass Specifications


Google Glass will have a screen resolution of 640x360 pixels. Sounds low, but keep in mind that this is the screen that will be directly in front of your eyes. Google says it's a similar feeling as if you were watching a 25-inch HD screen from a distance of 2.5 meters.